The History Of The Rainbow Six Series Part 5
Today we are looking at one of the more interesting entries in the Rainbow Six series.
Tom Clancy’s Rainbow Six 3: Black Arrow (2004) Xbox
As you would probably have expected Rainbow Six 3 on PC had plenty of expansion packs. Well during this time, Xbox Live was just starting to take off and Ubisoft saw this as an opportunity to test the waters with consoles have “expansion packs” while not the same as a PC expansion pack, Black Arrow allowed Xbox gamers to have some fun and play some more Rainbow Six 3.
Black Arrow was designed with Xbox Live in mind and the two main new things were the game modes Total Conquest and Retrieval. This was the main selling point of Black Arrow. As well as having these two online game modes, Lone Rush was an offline mode that could be played in multiplayer via split screen
While there was only a couple of game modes, Black Arrow actually did have some work done on a gameplay level. Ubisoft worked really hard to make the game a much more fun and fair online experience. The original console version of Rainbow Six 3 on Xbox had an exploit called “Lean Walking” that could make games very unfair. This was one of the main things that Ubisoft went in and fixed with Black Arrow.
With ten single player missions and an incredible 14 multiplayer maps. While Black Arrow was made with Xbox Live in mind there was still a lot to do here for the person who just enjoyed playing Rainbow Six 3 on their own.
As a first try to see if console gamers would be willing to pay a little more for an add on experience, Black Arrow was actually very well done and popular with fans of Rainbow Six 3.